Bachelor's Major
HCI / Interaction Design
The psychology of screens. Human-Computer Interaction is not just about making things look good; it is about reducing the friction between humans and machines. It is a rigorous mix of coding, cognitive psychology, and design. You will learn to architect information, conduct user research, and build interfaces that are so intuitive they feel invisible.
Admission & Aptitude
Empathy (Can you truly see from another's perspective?)
Technical literacy (HTML/CSS/JS is often required)
Thick skin for critique and iteration
Visual communication basics
Curriculum Pillars
Design Practice
User Experience
Technical Skills
What You'll Learn
Conduct rigorous qualitative and quantitative user research.
Create wireframes, prototypes, and high-fidelity UI assets.
Bridge the gap between engineering constraints and user needs.
Learning Style
Studio-based and iterative. You will work in a design studio environment, pinning work to the wall for 'critiques'. It involves constant prototyping, testing with real users, and refining based on feedback. No design is ever 'finished', only shipped.
Is This You?
You get annoyed when a door has a 'Push' handle but requires 'Pull'.
You are creative but analytical; you want design to solve problems, not just 'express'.
You are a strong communicator who can justify every pixel.
Career Outcomes
Product Designer: Designing apps for Meta/Google/Startups.
UX Researcher: The scientist of user behavior.
Interaction Designer: Defining how digital products behave.
Typical Roles
Core Industries
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