Bachelor's Major
Product Design
Inventing the physical future. Product (Industrial) Design merges art, engineering, and business. From the curve of an iPhone to the ergonomics of a chair, you decide how objects function, feel, and are manufactured at scale. It is about solving problems through physical form.
Admission & Aptitude
Drawing/Rendering proficiency (Sketching)
Material Science interest
Willingness to iterate (Build, Fail, Repeat)
Spatial reasoning
Curriculum Pillars
Making
Theory
Core Studio
What You'll Learn
Sketch, model, and prototype physical objects to a professional standard.
Understand manufacturing constraints (Injection molding, CNC, sustainability).
Balance aesthetics, usability, and cost in a mass-produced product.
Learning Style
Tactile and shop-heavy. You will live in the workshop, covered in sawdust or foam dust. You will build hundreds of models, starting with cardboard and moving to 3D printed and machined parts. It is 'thinking with your hands'.
Is This You?
You constantly think 'I could improve this object'.
You are tactile; you think with your hands.
You appreciate both the form (beauty) and function (utility) of objects.
Career Outcomes
Industrial Designer: Creating physical consumer goods.
Product Developer: Managing the lifecycle of a physical product.
Hardware UX: Designing the physical interaction of devices.
Typical Roles
Core Industries
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